Klasse GeneratorConfiguration.NoiseGeneration

java.lang.Object
de.freesoccerhdx.advancedworldcreatorapi.GeneratorConfiguration.NoiseGeneration
Umschließende Klasse:
GeneratorConfiguration

public static class GeneratorConfiguration.NoiseGeneration extends Object
Represents Methods to use for Configure the Generation of the World. This includes also where the lowest Block of the World will generate or how tall the World will generate.
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
    Creates a default Overworld-like Noise-Generation
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    int
    Gets the setting about the lowest World-Location where Blocks will be created while generation e.g.
    int
    Gets the setting about the lowest World-Location where Blocks will be created while generation e.g.
    int
    Gets the setting about the horizontal Noise
    int
    Gets the setting about the vertical Noise
    boolean
    Gets the setting about if the World has larger Biomes
    void
    setHeight(int height)
    Sets the total height of the World The highest Block where Blocks can be set is -minY+height
    void
    setLargeBiomes(boolean largeBiomes)
    Sets if the World has larger Biomes
    void
    setMinY(int minY)
    Sets the lowest Y-Coordinate e.g. where the Bottom-Bedrock will be set
    void
    setNoiseSizeHorizontal(int noiseSizeHorizontal)
    Sets the Worlds horizontal noise
    void
    setNoiseSizeVertical(int noiseSizeVertical)
    Sets the Worlds vertical noise
     

    Von Klasse geerbte Methoden java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Konstruktordetails

    • NoiseGeneration

      public NoiseGeneration()
      Creates a default Overworld-like Noise-Generation
      Siehe auch:
  • Methodendetails

    • setMinY

      public void setMinY(int minY)
      Sets the lowest Y-Coordinate e.g. where the Bottom-Bedrock will be set
      Parameter:
      minY - The lowest Y-Coordinate
    • setHeight

      public void setHeight(int height)
      Sets the total height of the World The highest Block where Blocks can be set is -minY+height
      Parameter:
      height - The total height
    • setLargeBiomes

      public void setLargeBiomes(boolean largeBiomes)
      Sets if the World has larger Biomes
      Parameter:
      largeBiomes - If large Biomes is enabled
    • setNoiseSizeHorizontal

      public void setNoiseSizeHorizontal(int noiseSizeHorizontal)
      Sets the Worlds horizontal noise
      Parameter:
      noiseSizeHorizontal - Horizontal Noise
    • setNoiseSizeVertical

      public void setNoiseSizeVertical(int noiseSizeVertical)
      Sets the Worlds vertical noise
      Parameter:
      noiseSizeVertical - Vertical Noise
    • toString

      public String toString()
      Setzt außer Kraft:
      toString in Klasse Object
    • isLargeBiomes

      public boolean isLargeBiomes()
      Gets the setting about if the World has larger Biomes
      Gibt zurück:
      If is large Biomes
    • getMinY

      public int getMinY()
      Gets the setting about the lowest World-Location where Blocks will be created while generation e.g. Where the bottom Bedrock will spawn
      Gibt zurück:
      The lowest Y-Coordinate
    • getHeight

      public int getHeight()
      Gets the setting about the lowest World-Location where Blocks will be created while generation e.g. Where the bottom Bedrock will spawn
      Gibt zurück:
      The height of the World
    • getNoiseSizeHorizontal

      public int getNoiseSizeHorizontal()
      Gets the setting about the horizontal Noise
      Gibt zurück:
      The horizontal Noise
    • getNoiseSizeVertical

      public int getNoiseSizeVertical()
      Gets the setting about the vertical Noise
      Gibt zurück:
      The horizontal Noise